1. What is Test Bed?
An execution environment configured for testing. May consist of specific hardware, OS, network topology, configuration of the product under test, other application or system software, etc. The Test Plan for a project should enumerated the test beds(s) to be used.
2. What is Test Case?
Test Case is a commonly used term for a specific test. This is usually the smallest unit of testing. A Test Case will consist of information such as requirements testing, test steps, verification steps, prerequisites, outputs, test environment, etc. A set of inputs, execution preconditions, and expected outcomes developed for a particular objective, such as to exercise a particular program path or to verify compliance with a specific requirement. Test Driven Development? Testing methodology associated with Agile Programming in which every chunk of code is covered by unit tests, which must all pass all the time, in an effort to eliminate unit-level and regression bugs during development. Practitioners of TDD write a lot of tests, i.e. an equal number of lines of test code to the size of the production code.
3. What is Test Driver?
A program or test tool used to execute a tests. Also known as a Test Harness.
4. What is Test Environment?
The hardware and software environment in which tests will be run, and any other software with which the software under test interacts when under test including stubs and test drivers.
5. What is Test First Design?
Test-first design is one of the mandatory practices of Extreme Programming (XP).It requires that programmers do not write any production code until they have first written a unit test.
6. What is Test Harness?
A program or test tool used to execute a tests. Also known as a Test Driver.
7. What is Test Plan?
A document describing the scope, approach, resources, and schedule of intended testing activities. It identifies test items, the features to be tested, the testing tasks, who will do each task, and any risks requiring contingency planning.
8. What is Test Procedure?
A document providing detailed instructions for the execution of one or more test cases.
9. What is Test Script?
Commonly used to refer to the instructions for a particular test that will be carried out by an automated test tool.
10. What is Test Specification?
A document specifying the test approach for a software feature or combination or features and the inputs, predicted results and execution conditions for the associated tests.
11. What is Test Suite?
A collection of tests used to validate the behavior of a product. The scope of a Test Suite varies from organization to organization. There may be several Test Suites for a particular product for example. In most cases however a Test Suite is a high level concept, grouping together hundreds or thousands of tests related by what they are intended to test.
12. What is Test Tools?
Computer programs used in the testing of a system, a component of the system, or its documentation.
13. What is Thread Testing?
A variation of top-down testing where the progressive integration of components follows the implementation of subsets of the requirements, as opposed to the integration of components by successively lower levels.
14. What is Top Down Testing?
An approach to integration testing where the component at the top of the component hierarchy is tested first, with lower level components being simulated by stubs. Tested components are then used to test lower level components. The process is repeated until the lowest level components have been tested.
15. What is Total Quality Management?
A company commitment to develop a process that achieves high quality product and customer satisfaction.
16. What is Traceability Matrix?
A document showing the relationship between Test Requirements and Test Cases.
17. What is Usability Testing?
Testing the ease with which users can learn and use a product.
18. What is Use Case?
The specification of tests that are conducted from the end-user perspective. Use cases tend to focus on operating software as an end-user would conduct their day-to-day activities.
19. What is Unit Testing?
Testing of individual software components.
20. What is Validation?
The process of evaluating software at the end of the software development process to ensure compliance with software requirements. The techniques for validation is testing, inspection and reviewing.
21. What is Verification?
The process of determining whether of not the products of a given phase of the software development cycle meet the implementation steps and can be traced to the incoming objectives established during the previous phase. The techniques for verification are testing, inspection and reviewing.
22. What is White Box Testing?
Testing based on an analysis of internal workings and structure of a piece of software. Includes techniques such as Branch Testing and Path Testing. Also known as Structural Testing and Glass Box Testing. Contrast with Black Box Testing. White box testing is used to test the internal logic of the code for ex checking whether the path has been executed once, checking whether the branches has been executed atleast once .....Used to check the structure of the code.
23. What is Workflow Testing?
Scripted end-to-end testing which duplicates specific workflows which are expected to be utilized by the end-user.
24. What's the difference between load and stress testing ?
One of the most common, but unfortunate misuse of terminology is treating “load testing” and “stress testing” as synonymous. The consequence of this ignorant semantic abuse is usually that the system is neither properly “load tested” nor subjected to a meaningful stress test.
Stress testing:
Stress testing is subjecting a system to an unreasonable load while denying it the resources (e.g., RAM, disc, mips, interrupts, etc.) needed to process that load. The idea is to stress a system to the breaking point in order to find bugs that will make that break potentially harmful. The system is not expected to process the overload without adequate resources, but to behave (e.g., fail) in a decent manner (e.g., not corrupting or losing data). Bugs and failure modes discovered under stress testing may or may not be repaired depending on the application, the failure mode, consequences, etc. The load (incoming transaction stream) in stress testing is often deliberately distorted so as to force the system into resource depletion.
Load testing:
Load testing is subjecting a system to a statistically representative (usually) load. The two main reasons for using such loads is in support of software reliability testing and in performance testing. The term 'load testing' by itself is too vague and imprecise to warrant use. For example, do you mean representative load,' 'overload,' 'high load,' etc.
In performance testing, load is varied from a minimum (zero) to the maximum level the system can sustain without running out of resources or having, transactions >suffer (application-specific) excessive delay. A third use of the term is as a test whose objective is to determine the maximum sustainable load the system can handle. In this usage, 'load testing' is merely testing at the highest transaction arrival rate in performance testing.
25. What's the difference between QA and testing?
QA is more a preventive thing, ensuring quality in the company and therefore the product rather than just testing the product for software bugs? TESTING means 'quality control' QUALITY CONTROL measures the quality of a product QUALITY ASSURANCE measures the quality of processes used to create a quality product.
26. How can new Software QA processes be introduced in an existing organization?
- A lot depends on the size of the organization and the risks involved. For large organizations with high-risk (in terms of lives or property) projects, serious management buy-in is required and a formalized QA process is necessary. - Where the risk is lower, management and organizational buy-in and QA implementation may be a slower, step-at-a-time process. QA processes should be balanced with productivity so as to keep bureaucracy from getting out of hand. - For small groups or projects, a more ad-hoc process may be appropriate, depending on the type of customers and projects. A lot will depend on team leads or managers, feedback to developers, and ensuring adequate communications among customers, managers, developers, and testers. - In all cases the most value for effort will be in requirements management processes, with a goal of clear, complete, testable requirement specifications or expectations.
27. What are 5 common problems in the software development process?
- Poor requirements - if requirements are unclear, incomplete, too general, or not testable, there will be problems.
- Unrealistic schedule - if too much work is crammed in too little time, problems are inevitable.
- Inadequate testing - no one will know whether or not the program is any good until the customer complains or systems crash.
- Features - requests to pile on new features after development is underway; extremely common.
- Miscommunication - if developers don't know what's needed or customer's have erroneous expectations, problems are guaranteed.
28. What makes a good test engineer?
A good test engineer has a 'test to break' attitude, an ability to take the point of view of the customer, a strong desire for quality, and an attention to detail. Tact and diplomacy are useful in maintaining a cooperative relationship with developers, and an ability to communicate with both technical (developers) and non-technical (customers, management) people is useful. Previous software development experience can be helpful as it provides a deeper understanding of the software development process, gives the tester an appreciation for the developers' point of view, and reduce the learning curve in automated test tool programming. Judgment skills are needed to assess high-risk areas of an application on which to focus testing efforts when time is limited.
29. What makes a good Software QA engineer?
The same qualities a good tester has are useful for a QA engineer. Additionally, they must be able to understand the entire software development process and how it can fit into the business approach and goals of the organization. Communication skills and the ability to understand various sides of issues are important. In organizations in the early stages of implementing QA processes, patience and diplomacy are especially needed. An ability to find problems as well as to see 'what's missing' is important for inspections and reviews.
30. What makes a good QA or Test manager?
A good QA, test, or QA/Test(combined) manager should: - be familiar with the software development process - be able to maintain enthusiasm of their team and promote a positive atmosphere, despite what is a somewhat 'negative' process (e.g., looking for or preventing problems) - be able to promote teamwork to increase productivity - be able to promote cooperation between software, test, and QA engineers - have the diplomatic skills needed to promote improvements in QA processes -have the ability to withstand pressures and say 'no' to other managers when quality is insufficient or QA processes are not being adhered to - have people judgement skills for hiring and keeping skilled personnel- be able to communicate with technical and non-technical people, engineers, managers, and customers. - be able to run meetings and keep them focused
31. What's the role of documentation in Quality Assurance(QA)?
Critical. (Note that documentation can be electronic, not necessarily paper.) QA practices should be documented such that they are repeatable. Specifications, designs, business rules, inspection reports, configurations, code changes, test plans, test cases, bug reports, user manuals, etc. should all be documented. There should ideally be a system for easily finding and obtaining documents and determining what documentation will have a particular piece of information. Change management for documentation should be used if possible.
32. What is 'Configuration management'?
Configuration management covers the processes used to control, coordinate, and track: code, requirements, documentation, problems, change requests, designs, tools/compilers/libraries/patches, changes made to them, and who makes the changes.
33. When to stop testing?
This can be difficult to determine. Many modern software applications are so complex, and run in such an interdependent environment, that complete testing can never be done.
Common factors in deciding when to stop are:
- Deadlines (release deadlines, testing deadlines, etc.)
- Test cases completed with certain percentage passed
- Test budget depleted
- Coverage of code/functionality/requirements reaches a specified point
- Bug rate falls below a certain level
- Beta or alpha testing period ends
34. What if there isn't enough time for thorough testing?
Use risk analysis to determine where testing should be focused. Since it's rarely possible to test every possible aspect of an application, every possible combination of events, every dependency, or everything that could go wrong, risk analysis is appropriate to most software development projects. This requires judgement skills, common sense, and experience. (If warranted, formal methods are also available.) Considerations can include: - Which functionality is most important to the project's intended purpose? - Which functionality is most visible to the user? - Which functionality has the largest safety impact? - Which functionality has the largest financial impact on users? - Which aspects of the application are most important to the customer? - Which aspects of the application can be tested early in the development cycle? - Which parts of the code are most complex, and thus most subject to errors? - Which parts of the application were developed in rush or panic mode? - Which aspects of similar/related previous projects caused problems? - Which aspects of similar/related previous projects had large maintenance expenses? - Which parts of the requirements and design are unclear or poorly thought out? - What do the developers think are the highest-risk aspects of the application? - What kinds of problems would cause the worst publicity? - What kinds of problems would cause the most customer service complaints?- What kinds of tests could easily cover multiple functionalities? - Which tests will have the best high-risk-coverage to time-required ratio?
35. How can Software QA processes be implemented without stifling productivity?
By implementing QA processes slowly over time, using consensus to reach agreement on processes, and adjusting and experimenting as an organization grows and matures, productivity will be improved instead of stifled. Problem prevention will lessen the need for problem detection, panics and burn-out will decrease, and there will be improved focus and less wasted effort. At the same time, attempts should be made to keep processes simple and efficient, minimize paperwork, promote computer-based processes and automated tracking and reporting, minimize time required in meetings, and promote training as part of the QA process. However, no one - especially talented technical types - likes rules or bureaucracy, and in the short run things may slow down a bit. A typical scenario would be that more days of planning and development will be needed, but less time will be required for late-night bug-fixing and calming of irate customers.
36. How does a client/server environment affect testing?
Client/server applications can be quite complex due to the multiple dependencies among clients, data communications, hardware, and servers. Thus testing requirements can be extensive. When time is limited (as it usually is) the focus should be on integration and system testing. Additionally, load/stress/performance testing may be useful in determining client/server application limitations and capabilities. There are commercial tools to assist with such testing.
37.How can World Wide Web(www) sites be tested?
Web sites are essentially client/server applications - with web servers and 'browser' clients. Consideration should be given to the interactions between html pages, TCP/IP communications, Internet connections, firewalls, applications that run in web pages (such as applets, javascript, plug-in applications), and applications that run on the server side (such as cgi scripts, database interfaces, logging applications, dynamic page generators, asp, etc.). Additionally, there are a wide variety of servers and browsers, various versions of each, small but sometimes significant differences between them, variations in connection speeds, rapidly changing technologies, and multiple standards and protocols. The end result is that testing for web sites can become a major ongoing effort. Other considerations might include:
- What are the expected loads on the server (e.g., number of hits per unit time?), and what kind of performance is required under such loads (such as web server response time, database query response times). What kinds of tools will be needed for performance testing (such as web load testing tools, other tools already in house that can be adapted, web robot downloading tools, etc.)?
- Who is the target audience? What kind of browsers will they be using? What kind of connection speeds will they by using? Are they intra- organization (thus with likely high connection speeds and similar browsers) or Internet-wide (thus with a wide variety of connection speeds and browser types)?
- What kind of performance is expected on the client side (e.g., how fast should pages appear, how fast should animations, applets, etc. load and run)?
- Will down time for server and content maintenance/upgrades be allowed? how much?
- What kinds of security (firewalls, encryptions, passwords, etc.) will be required and what is it expected to do? How can it be tested?
- How reliable are the site's Internet connections required to be? And how does that affect backup system or redundant connection requirements and testing?
- What processes will be required to manage updates to the web site's content, and what are the requirements for maintaining, tracking, and controlling page content, graphics, links, etc.?
- Which HTML specification will be adhered to? How strictly? What variations will be allowed for targeted browsers?
- Will there be any standards or requirements for page appearance and/or graphics throughout a site or parts of a site??
- How will internal and external links be validated and updated? how often?
- Can testing be done on the production system, or will a separate test system be required? How are browser caching, variations in browser option settings, dial-up connection variabilities, and real-world internet 'traffic congestion' problems to be accounted for in testing?
- How extensive or customized are the server logging and reporting requirements; are they considered an integral part of the system and do they require testing?
- How are cgi programs, applets, javascripts, ActiveX components, etc. to be maintained, tracked, controlled, and tested?
- Pages should be 3-5 screens max unless content is tightly focused on a single topic. If larger, provide internal links within the page.
- The page layouts and design elements should be consistent throughout a site, so that it's clear to the user that they're still within a site.
- Pages should be as browser-independent as possible, or pages should be provided or generated based on the browser-type.
- All pages should have links external to the page; there should be no dead-end pages.
- The page owner, revision date, and a link to a contact person or organization should be included on each page.
38. What is "Extreme Programming(xp)" and what's it got to do with testing?
Extreme Programming (XP) is a software development approach for small teams on risk-prone projects with unstable requirements. It was created by Kent Beck who described the approach in his book 'Extreme Programming Explained'. Testing ('extreme testing') is a core aspect of Extreme Programming. Programmers are expected to write unit and functional test code first - before the application is developed. Test code is under source control along with the rest of the code. Customers are expected to be an integral part of the project team and to help develop scenarios for acceptance/black box testing. Acceptance tests are preferably automated, and are modified and rerun for each of the frequent development iterations. QA and test personnel are also required to be an integral part of the project team. Detailed requirements documentation is not used, and frequent re-scheduling, re-estimating, and re-prioritizing is expected.
39. What's the difference between black box and white box testing?
Black-box and white-box are test design methods.
Black-box test design treats the system as a “black-box”, so it doesn't explicitly use knowledge of the internal structure. Black-box test design is usually described as focusing on testing functional requirements. Synonyms for black-box include: behavioral, functional, opaque-box, and closed-box. White-box test design allows one to peek inside the “box”, and it focuses specifically on using internal knowledge of the software to guide the selection of test data. Synonyms for white-box include: structural, glass-box and clear-box. While black-box and white-box are terms that are still in popular use, many people prefer the terms 'behavioral' and 'structural'. Behavioral test design is slightly different from black-box test design because the use of internal knowledge isn't strictly forbidden, but it's still discouraged. In practice, it hasn't proven useful to use a single test design method. One has to use a mixture of different methods so that they aren't hindered by the limitations of a particular one. Some call this 'gray-box' or 'translucent-box' test design, but others wish we'd stop talking about boxes altogether.It is important to understand that these methods are used during the test design phase, and their influence is hard to see in the tests once they're implemented. Note that any level of testing (unit testing, system testing, etc.) can use any test design methods. Unit testing is usually associated with structural test design, but this is because testers usually don't have well-defined requirements at the unit level to validate.
40. What kinds of testing should be considered?
- Black box testing - not based on any knowledge of internal design or code. Tests are based on requirements and functionality.
- White box testing - based on knowledge of the internal logic of an application's code. Tests are based on coverage of code statements, branches, paths, conditions.
- Unit testing - the most 'micro' scale of testing; to test particular functions or code modules. Typically done by the programmer and not by testers, as it requires detailed knowledge of the internal program design and code. Not always easily done unless the application has a well-designed architecture with tight code; may require developing test driver modules or test harnesses.
- Incremental integration testing - continuous testing of an application as new functionality is added; requires that various aspects of an application's functionality be independent enough to work separately before all parts of the program are completed, or that test drivers be developed as needed; done by programmers or by testers.
- Integration testing - testing of combined parts of an application to determine if they function together correctly. The 'parts' can be code modules, individual applications, client and server applications on a network, etc. This type of testing is especially relevant to client/server and distributed systems.
- Functional testing - black-box type testing geared to functional requirements of an application; this type of testing should be done by testers. This doesn't mean that the programmers shouldn't check that their code works before releasing it (which of course applies to any stage of testing.)
- System testing - black-box type testing that is based on overall requirements specifications; covers all combined parts of a system.
- End-to-end testing - similar to system testing; the 'macro' end of the test scale; involves testing of a complete application environment in a situation that mimics real-world use, such as interacting with a database, using network communications, or interacting with other hardware, applications, or systems if appropriate.
- Sanity testing - typically an initial testing effort to determine if a new software version is performing well enough to accept it for a major testing effort. For example, if the new software is crashing systems every 5 minutes, bogging down systems to a crawl, or destroying databases, the software may not be in a 'sane' enough condition to warrant further testing in its current state.
- Regression testing - re-testing after fixes or modifications of the software or its environment. It can be difficult to determine how much re-testing is needed, especially near the end of the development cycle. Automated testing tools can be especially useful for this type of testing.
- Acceptance testing - final testing based on specifications of the end-user or customer, or based on use by end-users/customers over some limited period of time.
- Load testing - testing an application under heavy loads, such as testing of a web site under a range of loads to determine at what point the system's response time degrades or fails.
- Stress testing - term often used interchangeably with 'load' and 'performance' testing. Also used to describe such tests as system functional testing while under unusually heavy loads, heavy repetition of certain actions or inputs, input of large numerical values, large complex queries to a database system, etc.
- Performance testing - term often used interchangeably with 'stress' and 'load' testing. Ideally 'performance' testing (and any other 'type' of testing) is defined in requirements documentation or QA or Test Plans.
- Usability testing - testing for 'user-friendliness'. Clearly this is subjective, and will depend on the targeted end-user or customer. User interviews, surveys, video recording of user sessions, and other techniques can be used. Programmers and testers are usually not appropriate as usability testers.
- Install/uninstall testing - testing of full, partial, or upgrade install/uninstall processes.
- Recovery testing - testing how well a system recovers from crashes, hardware failures, or other catastrophic problems.
- Security testing - testing how well the system protects against unauthorized internal or external access, willful damage, etc; may require sophisticated testing techniques.
- Compatability testing - testing how well software performs in a particular hardware/software/operating system/network/etc. environment.
- Exploratory testing - often taken to mean a creative, informal software test that is not based on formal test plans or test cases; testers may be learning the software as they test it.
- Ad-hoc testing - similar to exploratory testing, but often taken to mean that the testers have significant understanding of the software before testing it.
- User acceptance testing(UAT) - determining if software is satisfactory to an end-user or customer.
- Comparison testing - comparing software weaknesses and strengths to competing products.
- Alpha testing - testing of an application when development is nearing completion; minor design changes may still be made as a result of such testing. Typically done by end-users or others, not by programmers or testers.
- Beta testing - testing when development and testing are essentially completed and final bugs and problems need to be found before final release. Typically done by end-users or others, not by programmers or testers.
- Mutation testing - a method for determining if a set of test data or test cases is useful, by deliberately introducing various code changes ('bugs') and retesting with the original test data/cases to determine if the 'bugs' are detected. Proper implementation requires large computational resources.
41. Why does software have bugs?
- Miscommunication or no communication - as to specifics of what an application should or shouldn't do (the application's requirements).
- Software complexity - the complexity of current software applications can be difficult to comprehend for anyone without experience in modern-day software development. Multi-tiered applications, client-server and distributed applications, data communications, enormous relational databases, and sheer size of applications have all contributed to the exponential growth in software/system complexity. programming errors - programmers, like anyone else, can make mistakes.
- Changing requirements (whether documented or undocumented) - the end-user may not understand the effects of changes, or may understand and request them anyway - redesign, rescheduling of engineers, effects on other projects, work already completed that may have to be redone or thrown out, hardware requirements that may be affected, etc. If there are many minor changes or any major changes, known and unknown dependencies among parts of the project are likely to interact and cause problems, and the complexity of coordinating changes may result in errors. Enthusiasm of engineering staff may be affected. In some fast-changing business environments, continuously modified requirements may be a fact of life. In this case, management must understand the resulting risks, and QA and test engineers must adapt and plan for continuous extensive testing to keep the inevitable bugs from running out of control.
- Poorly documented code - it's tough to maintain and modify code that is badly written or poorly documented; the result is bugs. In many organizations management provides no incentive for programmers to document their code or write clear, understandable, maintainable code. In fact, it's usually the opposite: they get points mostly for quickly turning out code, and there's job security if nobody else can understand it ('if it was hard to write, it should be hard to read').
- Software development tools - visual tools, class libraries, compilers, scripting tools, etc. often introduce their own bugs or are poorly documented, resulting in added bugs.
42. What are the table contents in testplans and test cases?
Test Plan is a document which is prepared with the details of the testing priority.
A test Plan generally includes:
1. Objective of Testing
2. Scope of Testing
3. Reason for testing
4. Time-frame
5. Environment
6. Entrance and exit criteria
7. Risk factors involved
8. Deliverables
43. What automating testing tools are you familiar with?
Win Runner , Load runner, QTP , Silk Performer, Test director, Rational robot, QA run.
44. How do you plan test automation?
1. Prepare the automation Test plan
2. Identify the scenario
3. Record the scenario
4. Enhance the scripts by inserting check points and Conditional Loops
5. Incorporated Error Handler
6. Debug the script
7. Fix the issue
8. Rerun the script and report the result.
45. Can test automation improve test effectiveness?
Yes, Automating a test makes the test process:
1.Fast
2.Reliable
3. Repeatable
4.Programmable
5.Reusable
6.Comprehensive
46. What is data - driven automation?
Testing the functionality with more test cases becomes laborious as the functionality grows. For multiple sets of data (test cases), you can execute the test once in which you can figure out for which data it has failed and for which data, the test has passed. This feature is available in the WinRunner with the data driven test where the data can be taken from an excel sheet or notepad.
47. Does automation replace manual testing?
There can be some functionality which cannot be tested in an automated tool so we may have to do it manually. therefore manual testing can never be replaced. (We can write the scripts for negative testing also but it is hectic task).When we talk about real environment we do negative testing manually.
48. How will you choose a tool for test automation?
choosing of a tool depends on many things:
- Application to be tested
- Test environment
- Scope and limitation of the tool.
- Feature of the tool.
- Cost of the tool.
- Whether the tool is compatible with your application which means tool should be able to interact with your application
- Ease of use
49. How you will evaluate the tool for test automation?
We need to concentrate on the features of the tools and how this could be beneficial for our project. The additional new features and the enhancements of the features will also help.
50. What are main benefits of test automation?
FAST ,RELIABLE,COMPREHENSIVE,REUSABLE
51. How you will describe testing activities?
Testing activities start from the elaboration phase. The various testing activities are preparing the test plan, Preparing test cases, Execute the test case, Log the bug, validate the bug & take appropriate action for the bug, Automate the test cases.
52. What testing activities you may want to automate?
Automate all the high priority test cases which needs to be executed as a part of regression testing for each build cycle.
53. Describe common problems of test automation.
The common problems are:
- Maintenance of the old script when there is a feature change or enhancement
- The change in technology of the application will affect the old scripts
54. What types of scripting techniques for test automation do you know?
5 types of scripting techniques:
- Linear
- Structured
- Shared
- Data Driven
- Key Driven
55. How to test the Web applications?
The basic difference in webtesting is here we have to test for URL's coverage and links coverage. Using WinRunner we can conduct webtesting. But we have to make sure that Webtest option is selected in "Add in Manager". Using WR we cannot test XML objects.
56. What is memory leaks and buffer overflows ?
Memory leaks means incomplete deallocation - are bugs that happen very often. Buffer overflow means data sent as input to the server that overflows the boundaries of the input area, thus causing the server to misbehave. Buffer overflows can be used.
57. What are the major differences between stress testing,load testing,Volume testing?
- Stress testing means increasing the load ,and checking the performance at each level.
- Load testing means at a time giving more load by the expectation and checking the performance at that level.
- Volume testing means first we have to apply initial.
58. What is Exhaustive Testing?
Testing which covers all combinations of input values and preconditions for an element of the software under test.
59. What is Functional Decomposition?
A technique used during planning, analysis and design; creates a functional hierarchy for the software.